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I was totally amazed by the fictional music animation, 'Animusic' and dreamed to create a robotic instrument that could not only play itself but was visually enjoyable.

Irregular Incurve is a MIDI controllable robotic string instrument. The twelve independent string-units compose the complete musical scale of 12 units. Each string can plucked by a motor control guitar pick. A MIDI keyboard is attached to the instrument serving as an interface for audience to interact with the instrument. Irregular Incurve can also play pre-programmed music by itself.



Irregular Incurve entered ITP’s 2009 Spring Show followed by ITP’s 2009 Spring Gallery of excellence. It was exhibited at Sony Wonder Lab (2009) and at Gizmodo Gallery (2010). Irregular Incurve was also presented at NIME 2010 (Short Papers).

MIDI Instrument, Robotic Sculpture
Arduino, Wood, Steel, Acrylic, Servo Motors, Guitar Strings
5' x 4' x 3'
@ITP, 2010



My friend Jongmin and I wanted to created a domino chain reaction that could sing and fun to play. The audience composes melody and controls the rhythm by simply moving around in front of the webcam, which captures the dynamic pixel information created by the audience’s movements and transforms it into color bricks.



My main responsibilities in this project included concept development, prototype, and coding.

Colorful Melody entered ITP’s 2008 Winter Show, where Marcelino Alvarez, former executive interactive producer at Wieden+Kennedy favoured this project and brought it back to Wieden+Kennedy’s Lobby Exhibition headquartered in Portland, Oregon.

Interactive Music Generator and Visualizer
Openframeworks, Maxmsp
@ITP, 2008



This sculpture is a graduate gift I designed for Prof. Red Burns, the founder and Chief Collaborations Officer of ITP at NYU, a pioneer of alternative media, and one of the most important persons in my career life.

This is also an exploration of the philosophy of the simplicity in puzzles. With more than 200 cubes embedded, the sculpture invites the viewer to uncover the hidden message out of chaos. The process of designing this piece was like solving a puzzle in a 3D world. Each cube was precisely positioned and nonnegotiable.

This sculpture was presented at Maker Fair Bay area 2010.
Laser etched @Crystalpho, NYC

Sculpture, Gift
Rhino 3D, Crystal
3" x 2" x 2"
@XYStudio, 2010



Bruce is a swiss army knife for sales representatives of Maharam (a leading textile company in New York city). It integrates sales dashboard, business tools and product search functionality.

One of the key features I designed was to connect a barcode scanner to the iPad for more efficient product search. One of my observations during the concept design phase was that sales reps always bring sample textiles with them to client meetings. I came up with an idea to connect a barcode scanner to the iPad which allows sales reps to quickly find all relevant product information by simply scanning a textile sample with the iPad.

My another major contribution was the design and realization of a seamless and efficient user flow. To create an intuitive search experience for sales reps who often times are faced with massive information, I designed a custom tile system supporting a variety of gestures including swipe, pinch, long press, and among others. This system enables the sales reps to more effectively search from hundreds of textiles (each in multiple colors and different styles, namely textile/install/pattern).

After this project, I recreated and open sourced the animated pie chart on github.

@Potion Design, 2012



“Voice of Liberty” combined location based sensing with seamless audio mixing, which made it possible for visitors at Museum of Jewish Heritage to connect to the immigrant experience while interacting with other visitors.

I focused on researching and building the Radio-Frequency Identification system, and writing code for the prototype on iPods.

“Voice of Liberty” won a number of awards and recognition including AAM Silver Muse Award, 2010; Honorable Mention, ID Annual Review, 2010; IDEA Finalist, 2010.

Interactive Audio Experience
C++, Java
@Potion Design, 2009